package world;

import utility.Point;
import world.player.Player;

public class PownPromotion {
	private Player currentPlayer;
	private Point pointPromotion;

	public PownPromotion(Player currentPlayer, Point to) {
		this.currentPlayer=currentPlayer;
		this.pointPromotion=to;
	}

	public Player getCurrentPlayer() {
		return currentPlayer;
	}

	public void setCurrentPlayer(Player currentPlayer) {
		this.currentPlayer = currentPlayer;
	}

	public Point getPointPromotion() {
		return pointPromotion;
	}

	public void setPointPromotion(Point pointPromotion) {
		this.pointPromotion = pointPromotion;
	}
	
}
